

#ifndef TRIANGLE_H
#define TRIANGLE_H_

#include "Point.h"

class Triangle
{
public:

	Point p1,p2,p3;
	int _i1, _i2, _i3;
	Triangle();
	Triangle(Point newp1,Point newp2, Point newp3);
	Triangle(Point newp1,Point newp2, Point newp3, int i1, int i2, int i3);
	void rotateTriangle(int rotx, int roty, int rotz );
	void trasladar(int x, int y, int z );

};


#endif
